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Hello

I’m Kaileykielle, a sound designer and audio engineer working at the intersection of technology, storytelling, and live performance. My practice centers on creating immersive sonic environments through thoughtful system design, spatial audio, and collaboration. I approach sound as both technical craft and artistic language, shaping sonic worlds that are precise, expressive, and emotionally resonant made to not only be heard, but felt.

 

As I continue to define my approach to sound design, I am deeply committed to assisting sound designers and learning the many ways this single medium can be shaped in service of a story. Detail-oriented and analytical, I bring strong skills in system implementation, documentation, and troubleshooting, along with an ever present passion for learning new technologies and exploring how different tools and workflows can serve a production.

Currently a Freelance Sound Designer and Audio Engineer based in New York City and San Diego.

 

Upcoming, Fall 2026

T​he Getaway Driver at Trinity Rep, Central Square, and Northern Stage

The Piano Lesson at Two River Theater

Kunene & the King at The Guthrie

Come From Away at Naples' Players

Design credits: The Getaway Driver (Trinity Rep), Spring Awakening (ART NYC),The Waterfall (The Women's Project),The Wolves (Company 157),  Something Rotten (Muir Musical), Women in Rubber (Company 157), Grimm (TEA Haunted Maze)

Assistant Sound Design credits: The Piano Lesson (Two River), Indian Princesses (Atlantic Theater/ Rattlestick), Antigone-This Play I Read in High School (The Public), Marjorie Prime (Second Stage), The Thing About Jellyfish (Berkeley Repertory Theatre), Mexodus (Berkeley Repertory Theatre)

Production credits: Othello (Classical Theatre of Harlem), Mexodus (Minetta Lane Theater), The Burning Cauldron of Fiery Fire (The Vineyard Theater), Camille A Brown & Dancers I AM (Tour), Derecho (La Jolla Playhouse)

Curiosity is the heartbeat of creativity.
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